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3D Scan Texturing Cleanup

Whilst working for Straub Collaborative my role in our production team was to process and cleanup textures and 3d models to create 3d web ready Photogrammetry (the process of taking photos from many angles around a real world object and converting it into a digital 3d model) models for Adidas.

This was using a mixture of Substance Painter, Blender and Photoshop.